For organisers

How a tournament comes together

From the first idea to the final whistle in nine steps - all on one platform, all from your browser. Building is free, your tournament stays private until you publish it, and the invoice comes only after the games have been played.

1

Create your account and tournament

Start with the basics: tournament name, dates, venue and your organising club. That is enough - the tournament exists, and it is visible only to you while you build.

Good to know: nothing you do here costs anything, and nothing is public yet. Experiment freely.
2

Define your competitions

A tournament is a collection of competitions - one for each age group and level you want to run. For every competition you decide:

  • Birth year and gender (P2015, T2014, mixed...)
  • Level - competitive, challenge or open
  • Team size (5v5, 8v8, 11v11) and playing time
  • Minimum and maximum games per team, and the maximum number of teams
  • The participation fee - each competition can have its own
Possibilities: run two competitions for the same age group at different levels, a girls’ and boys’ series side by side, or a single-division mini tournament - any shape works.
3

Open registration

Two routes, and you can use both at once:

  • Invitations - send clubs a personal invitation link by email; their answer connects straight to your tournament
  • Open registration - share one public link anywhere; anyone can register their team

Applications collect automatically - and the invitations themselves can go out automatically too, in rounds on a schedule you set. Every applicant gets a confirmation email with their personal application link, which they can use later to add more teams to the same application - no duplicate paperwork for anyone.

4

Place the teams and build the groups

As applications arrive you place each team into its competition and form the groups. You control the rules of the competition:

  • Group sizes and how many advance
  • Points and tie-breaker rules
  • The finishing structure - placement rounds, semi-finals, bronze games and finals, or a pure group stage
  • Final positioning rules - how the overall tournament placements are decided from group finishes and placement games
5

Schedule the games

Lay out your rounds, pitches and kick-off times, and let tourno generate the games from your group setup. Reschedules are painless - change a time or a pitch and every page shows the update immediately.

Build it all up front: the entire tournament can be scheduled before a single ball is kicked - knockout games that take their teams from group positions (“winner of Group A vs runner-up of Group B”), games that depend on other games (“winner of semi-final 1”), even entire second-phase groups formed from the results of the first ones. On matchday, the bracket fills itself in as the results arrive.
6

Prepare the matchday

The details that make the weekend run smoothly:

  • An info page for practical matters - parking, cafeteria, ceremonies
  • Rules as a PDF and a map link to the venue
  • Sponsor logos on the tournament pages
  • Referees assigned to games and pitches
  • Moderators named - the people who will update scores at the pitches
7

Publish

When everything looks right, you make the tournament public. The pages open to the world: live group tables, full schedules, a page for every team and every game, and the Tourno Assistant answering visitors’ questions in Finnish, Swedish and English. One link serves everyone.

8

Run the matchday

On the day, the platform does the running around for you:

  • Check teams in as they arrive - see instantly who is still missing
  • Moderators update scores pitchside from their phones - start, finish, penalties, corrections
  • The Matchday board rotates live standings and results on the venue TVs
  • Players and parents follow everything live from the stands - no app, no accounts
  • The Tourno Assistant answers everyone’s questions right on the pages - “when do we play next?”, “where can we park?” - in three languages, all day long
9

Wrap up

Final whistles blow, the last tables lock, and the results stay online for everyone to revisit. Team payments can be recorded and invoiced through tourno with email reminders. And tourno’s own invoice? It arrives by email after the tournament: 8€ per participating team - nothing more.

And if the tournament never happens? Then nobody owes anything. Building is always free.

Ready to build yours?

Create an account and walk through these steps with your own tournament - private until you say otherwise.

Get started

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